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Andy Yi Shen
Andy Yi Shen
Lead Lighting Artist, Senior Look-Dev Artist
Vancouver, Canada

Summary

Senior Lighting | Look-Dev Artist
Art Portfolio: https://www.artstation.com/artist/andyishen

Responsibilities:
-Collaborate with Art Direction in establishing lighting vision, defines lighting visual quality benchmark
-Creates world class lighting for gameplay environment and cinematic character cut-scenes
-Drives lighting workflow and pipeline improvements in Physically-Based Rendering engine
-Creates milestone media and marketing high-quality renders
-Balancing between aesthetic quality and performance requirements through tech team collaboration
-Look-develops material surfacing and shader visual prototypes
-Mentors and inspires team of lighting artists through leadership and craftsmanship

Skills

LightingLook DevelopmentMaterialsSurfacingCinematicsEnvironment ModelingCharacter ModelingWorkflowMentoring

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
After Effects
After Effects

Productions

    • Video Game
      Gears of War 4
    • Year
      2016
    • Role
      Senior Lighting Artist
    • Company
      The Coalition - Microsoft Studios